This is Amagon. A quirky shooter. You are an American Marine, that has crashed landed on a remote island full of monsters. Your rescue ship is way over on the other side of it. You have no choice, but to survive the perilous journey to be rescued.
Yeah, not exactly a cake walk. For starters, the enemies spawn in way too fast, so you need to walk carefully to make sure any are not charging right for you at any direction. You can’t just keep firing your gun, because you have a limited amount of ammunition. Once it’s out, you are left swinging your rifle like a club. The music has a fun theme to it. But like many NES games, the pitch is way too high, peaking your ears. The enemy placement is also very unfair. When you’re platforming obstacles, flying enemies will appear and swoop in or shoot projectiles. You have no time to react, so you are really going to have to memorize every enemy and every obstacle in every level to beat this game.
The boss battles are practically impossible, without the mega powered up form. They are bullet sponges, so it’s best to just reserve your mega form for the stage boss, if you can. You can change your form by reaching 70,000 points and collecting the power up icon. And with every 5000 points, you get a life bar for your mega form. You can only punch in your mega form, but it is more powerful than your rifle. You can even fire a special attack in your Mega form, by sacrificing one of your life bars. It is the most powerful attack you have in this game.
This game is rough, but it’s playable. Not a classic game gem, but it has its charm. If you’re looking for a challenging NES game, I say give Amagon a try. It’s not the worst game I’ve ever played. You just gotta “Git Gud” on this game’s difficulty.
