Cheese Cat-Astrophe Starring Speedy Gonzales - SEGA Master System


    This is a Sonic clone. Not necessarily a bad thing to replicate and spin a popular game into your own intellectual property. But, it all comes down in the execution. Speedy Gonzales is just too fast for his own game. There’s no way to avoid enemies when running full speed, especially when they directly b-line for you. Not only that, but there’s leap of faith jumps, cryptic gameplay, and bad hit detection on enemies. I only managed to make to the first boss fight, and it was so confusing to figure out how to attack. The goal is to search each stage to rescue one of Speedy’s friends, then find the exit. Not easy when the biggest obstacle is your clumsy speed and unfair enemy placement. It took a lot of memorization by trial and error to get to the first boss. I can’t imagine trying to beat the whole entire game like that. 


    If you’re going to clone a popular game, at least understand the fundamentals of what made that game successful. Game developing is more intricate than just putting a fast character and enemies in a level. This game failed hard and I really can’t recommend it. Too many flaws bringing it down to be a potentially fun game to play. It was probably a rushed development and cash grab by Warner Bros.